Posts Tagged ‘cloud’
Report: Apple’s Cloud Music Service Will Mirror and Augment Your Library Apple News, Tips and Reviews
Apple’s hard work at winning over record labels may well be rewarded, according to Bloomberg BusinessWeek. The publication says Apple’s upcoming cloud music service will offer the ability to scan your hard drive, and then mirror your music collection on its own servers, according to three people “briefed on the talks” between Apple and the labels. Not only that, but if some of your tracks are of poor quality, Apple’s service would automatically replace it with a better version, the sources said.
If accurate, these reports describe a service that would have a weighty advantage over the recently released competitors from Amazon and Google. Both of those require users to upload their collections before making music available in the cloud, although Amazon makes new music purchased through its MP3 store available automatically on the web. Apple’s method would save those with existing music libraries huge amounts of time.
But time isn’t the advantage to Apple’s service. According to BusinessWeek, the scanning process wouldn’t differentiate between music acquired from legitimate and illegitimate sources — meaning even tracks downloaded illegally would be mirrored in the cloud, and even upgraded depending on the track’s quality.
Why would the music industry agree to a service that basically rewards pirates? Because Apple’s service won’t be free, says BusinessWeek. It will likely incur a monthly cost, since the licensing fees Apple would have to pay for the arrangement described above would be enormous. But if labels are getting a chunk of revenue partially derived from pirated music, they’re actually reclaiming some of the original loss on that theft.
Once upon a time, in the year 2007, Dropbox consisted of two engineers coding in their boxers out of a shared apartment in the North Beach neighborhood of San Francisco. To co-founder and CEO Drew Houston, launching a successful company, “looked like a never-ending trail up Mount Doom and there is all this fog ahead of you, and nobody tells you what it’s like.”
Despite a flair for the dramatic, Houston appears to have emerged from the fog in good shape.
On Monday, Houston shared the latest Dropbox figures during a presentation at the second annual Startup Lessons Learned. The day-long event in San Francisco was designed to bring together entrepreneurs and engineers interested in the lean startup movement.
Apple has completed its deal with Sony for its unannounced upcoming cloud music service, Bloomberg reports.
The company wrapped up an agreement with EMI yesterday, and finalized deals with Warner Music Group some time ago.
This means there’s only one more major label to go, and it also happens to be the largest: Universal Music Group. Depending on how smoothly talks with them go, it’s becoming more and more likely that we’re looking at a WWDC announcement.
Google and Amazon have already launched their own cloud music services, but they have foregone licensing deals and don’t have the ubiquity in the music space that Apple’s iTunes does.
I think it’s clear who is likely to be the winner in this war, but Apple has to enter the scene first.
Analysis Cloud computing lacks both cross-compatibility and standards. Added to vendor lock-in is the possibility of outages, breaches of security or privacy, providers suspending your account, losing data or even going out of business altogether.
A variety of vendor strategies are in play. Apple and Oracle exemplify the proprietary lock-in model, while Google champions open source without truly being open. VMware combines its high-margin virtualisation business with acquired software companies to create a hybrid model that is both proprietary and somewhat open all at once.
Amazon is in an interesting pickle. It had an excellent proprietary offering, AWS, and then along came a cross-compatible open source offering, Eucalyptus. Suddenly it finds itself competing against other proprietary offerings and against other AWS-compatible cloud providers. More interestingly, companies can now build AWS-compatible local clouds.
Against this backdrop, Microsoft’s cloud strategy stands out for appearing so poorly defined. On the face of it, it has little unity or corporate cohesiveness. Microsoft’s tentacles all seem to be pursuing different and sometimes contradictory strategies. The reality is, however, that Microsoft may have one of the most viable long-term cloud strategies on offer.
Consumers increasingly rely on cloud-based services to perform everyday tasks
35 percent of US Android and iPhone users interact with such non-voice apps as Facebook on their smartphones before even getting out of bed
Ericsson ConsumerLab’s research findings were presented at Ericsson Business Innovation Forum in Silicon Valley on May 11
The ability to stay constantly connected to the internet is making consumers increasingly dependent on the cloud for their daily needs, Ericsson (NASDAQ: ERIC) ConsumerLab research has found. And while the smartphone revolution may have started this trend, the research has shown it is app usage that is likely to make it continue. Apps are actually shaping the way people are using connected devices.
Behavior around apps is also creating a new set of expectations when it comes to connecting consumer electronic devices. Devices must be connected if they are to be useful. For example, 54 percent of US users of portable storage devices said that they wanted to be able to synchronize these with their home PC files from anywhere. And 49 percent of camera owners in the sample wanted direct access to secure online storage for their photos.
Michael Björn, Head of Research at Ericsson ConsumerLab, says: “Our research found apps are appealing to people at an emotional level. Consumers become attached to a certain set of apps that makes them feel more in control of their lives, and turns everyday chores into positive experiences. Apps even give consumers a new sense of freedom; if a new situation arises, there’s probably an app out there that could help them.”
The research – conducted in a number of locations, including the US, parts of Europe and Japan – found that consumers are increasingly connecting to the internet via their smartphones before they even get out of bed. In 2011, 35 percent of US Android and iPhone users said that they interacted with such non-voice apps as Facebook on their smartphones before rising. The ease of internet access is enabling consumers to utilize an increasing number of cloud-based services to perform everyday tasks.
Consumers today depend less on the devices they use, and more on the apps that help them – not only to connect to news or social-media sites, for example, but also to find a place to eat, organize their family schedules and other everyday activities. The app culture is turning into a new way of living and is now also spreading to tablet users and other devices.
Ericsson ConsumerLab’s research also found that this “app culture” is easily transferable between mobile devices – people are using apps on tablets in much the same way as they do on smartphones. The context and situation, not the device, determine how the consumer uses the app.
Ericsson ConsumerLab studies also reveal what may be a turning point – regardless of the device they are using, people are increasingly discovering how difficult it is when they are not continuously connected to the cloud.
The findings of 18 months’ research carried out by Ericsson ConsumerLab into mobile-internet usage were presented at the Ericsson Business Innovation Forum in Silicon Valley in the US on May 11.
Google announced a new cloud movie service for Android that will be available as part of the Android Market. At its Google I/O developers conference Tuesday, the company said the service will have “thousands of movies available,” with titles including Inception, The King’s Speech and Despicable Me, and rentals starting at $1.99.
Users will be able to rent titles on the Android Market’s website and then watch them on the web, stream them to Android devices and even download them to play on the go where no network connectivity is available. The web store launched during the Google I/O keynote and is available now.